Hey Catherine, Another significant update for you to peruse today... it took a day or so longer then I wanted it to but I think I have gotten it to where I am kind of happy. In other good news Ross is getting on the Storyboards for this animation while I wrap up a few things then me and him are going to sit down and crack out your animation in a big shot. I had a feeling this part would be the nightmare and it wasn't easy but it works now so that's good.
Tuesday, 27 September 2016
Saturday, 24 September 2016
Hey Catherine, This is the third and final wall art design for the Theatre set, I hope its what you had in mind. I decided to let go a little on this one and make it a little more whacky hence the punchy text but I think you will agree that it compliments the other two. I also decided to keep it simple although I did recreate your band in silhouette it gives more of a party vibe I find. The muted red sinks the flyer into the back but also works well with the other two.
Hey Catherine, This is the first of the two posters you commissioned me to make extra this is the one with the words "Killer Heels are on the March". I went more towards a muted green feel with the core colour on this one just to make the background more interesting. I think you will find this one more colourful. I also copied the design of the shoe more closely based on the concept art you gave me. The only thing missing is the eyelashes but this works without.
Monday, 19 September 2016
Hey Catherine, Last but not least a few lighting tests I did for this scene. I ranged them from REV A - D I just thought id clear up a few last minute lighting queries should they arise. Each test has 3 ranges of light intensity (from 0.5 - 1) which strengthens light and resulting shadows. I moved the light for some and changed the colour of it just to see it if it was blue. I know you don't want it this way but I did the last light passes for me really lol.
Hey Catherine, I'm back with yet another post (3 of 4 if you can believe that). This one is about bringing everything together all the models/assets/characters into one scene for your viewing pleasure. Everything is lit from the light you helped me make from a front on shot (notice the shadows). I have seated our slinkies in their places and the artwork is on the wall. I just hope it doesn't disappoint whoever you are showing this too lol... Anyway onto business.
Hey Catherine, Long time no speak (joke lol). From our discussion I get what you are saying about the poster designs but stylistically the poster I made is meant to be kept "low key"... I didn't want it taking attention from the Slinkies and putting bright wall art behind them will not only merge colour with their bodices it will potentially distract from the animation. From a style point of view these posters shouldn't have fine detail they should be quirky.
Hey Catherine, Quite a bit to cover but I thought it was better dealt with all at once really just so you can think about it over the next day or so and show it to whoever you wish. This first post is about our set to be honest your not going to be seeing much of it cuz I always planned for us to be mostly in the Slinkies faces... I know you mentioned grunging on the phone but I have spent more time on this then I should have so I think we should leave it.
Wednesday, 14 September 2016
Hey Catherine, Another quite substantial update... I thought this was going to take longer but I had a good wind tonight so its more or less there... Its perfect for all front end shots (the shots of their faces). I will add a screen and develop the front more (deleting the back wall for the back end (silhouette screen) shots. Ill probably get stuck on that tomorrow... You can probably tell from my email that this has been another late one...
Hey Catherine, Sorry for the delay on this the UV mapping took a little longer because I wanted to minimalize the stretching of the textures... Happy to say this chair is probably one of the best UV mapped items I have done so It certainly should compliment the Slinkies well... I was going to do a normal map but then I thought it was a little overkill, cant spend too long fine tweaking anyway. I did however managed to make a few variants for your viewing pleasure.
Click the images to enlarge (as you should know by now anyway) I didn't render with all 3 you just need one of them really to get a feel. Just get back to me with which one you prefer I could have gone crazy and done loads but this is a fairly low priority thing... The key here is the animation. Anyway as always I hope this post has been a little informative and if I'm doing it right a little entertaining too lol..